| [22.12.2018] Radical Dream » Can't Hold Us [DamnKazu] | I appreciate the effort. There is some awesome transitions and motion graphics/lyrics that i would be happy to have (if i were owner of the song) as main video for the song. Captain just said that this is the best so far, and im gonna joim him and wish you good luck. |
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| [22.12.2018] SmallBlack » Coward hero [SmallBlack] | I know this work is very bad, and there are many shortcomings. Music may be particularly bad in this aspect, but it is a pity that it has not been liked by everyone. Editing is my interest, so I will not give up and continue to work hard |
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| [22.12.2018] iMCoach » Coward hero [SmallBlack] | You tried a lot of stuff here, it's not going to be the worst video of the contest I'll tell you that much. Just keep on testing things and having fun I'll be keeping my eye out. |
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| [22.12.2018] Mari Friederich » Can't Hold Us [DamnKazu] | Omg that remembers the shadow art of Bad Apple, awesome!! Good work! It would be great to get to know how this video was made. Would you mind to upload a making of or smth like that? |
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| [22.12.2018] okhostok » Can't Hold Us [DamnKazu] | DamnKazu Thanks very much. Good luck. I am sure that you will definitely become one of the winners. |
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| [21.12.2018] cegan » Continuum [EnzoAMV] | 1:36 was by far my favorite part of this amv. I really enjoyed this, maybe because I'm a DBZ fan haha |
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| [21.12.2018] DamnKazu » Can't Hold Us [DamnKazu] | okhostok Hi, I'm glad you liked ^^ there's no special technique that I used. Simply loads of masking, zoom in here, zoom out there, a bit of shapes here and there and boom - done! :D |
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| [21.12.2018] okhostok » Can't Hold Us [DamnKazu] | Excellent video. I liked it very much. The contest became very interesting. Could you provide a making of or at least say what techniques you used? |
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| [21.12.2018] Fynjy » Can't Hold Us [DamnKazu] | Death_Kn1ght @ 21 December 2018, 16:48 | Ну контур от заливки одним копипастом маски отличается, в техническом плане почти одно и тоже |
Ты меня не прочел, я не говорил об отличиях контура от залитой маски, как чего то самобытного, я писал «визуалка на контурах», а не просто контуры, а так же «основой всей техники(тех же переходов), служат переливы чернил,». Понимаешь? Дело не в том контур, или залитая маска, а в том насколько изменяется техника, применение маски и визуал как таковой. Перечитай в общем, ты не понял о чем я писал. ☆〜(ゝ。∂) |
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| [21.12.2018] Death_Kn1ght » Can't Hold Us [DamnKazu] | Fynjy @ 21 December 2018, 16:32 | В WTF же вся визуалка на контурах, совсем все другое |
Ну контур от заливки одним копипастом маски отличается, в техническом плане почти одно и тоже
Fynjy @ 21 December 2018, 16:32 | Здесь с контурами всего пара сцен и основой всей техники(тех же переходов), служат переливы чернил, очень органично по моему получилось. |
НЕ БЕРУСЬ УТВЕРЖДАТЬ НА 100% , НО судя по Вторичности идеи, Вторичности сцен с качелями и Вторичности сцены с девочкой, рассыпающейся в перья можно предположить (опять же, не факт) что Шейповую анимацию для переходов автор не сам делал, а где-то по привычке подрезал |
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